Perceptual images of Conimbriga using High Dynamic Range |
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Authors: | Alexandrino Gonçalves João Paulo Moura Luís Magalhães Alan Chalmers |
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Institution: | 1. School of Technology and Management, Computer Science and Communication Research Centre, Polytechnic Institute of Leiria, Campus 2, Morro do Lena – Alto do Vieiro, Apartado 4163, 2411-901 Leiria, Portugal;2. GECAD – Knowledge Engineering and Decision Support Research Center, Porto, Portugal;3. UTAD – University of Trás-os-Montes e Alto Douro, Quinta de Prados, 5001-801 Vila Real, Portugal;4. INESC Porto, Portugal;5. International Digital Laboratory, WMG, University of Warwick, Coventry CV4 7AL, United Kingdom |
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Abstract: | It is widely recognized that new technologies can play an important role in the interpretation of our cultural heritage legacy. This has become a powerful tool providing a better understanding of our past, and thereby, allowing us to attain a glimpse of the environments in which our ancestors lived. In this domain, the way we see such reconstructed environments is particularly important in order to establish an accurate interpretation of that historical setting. However, the desired visual accuracy in the representation of any archaeological scenario is strictly related to the technology used to visualize it. High Dynamic Range (HDR) technology encompasses the capacity to produce visual results similar to the visual acuity of the human eye, particularly in extreme lighting conditions, such as bright light or dim environments. |
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Keywords: | Roman illumination Perceptual visualization High Dynamic Range |
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