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1.
This paper explores the career of Ruth Taylor White, an American cartographic illustrator who published a significant number of pictorial maps from the 1920s into the 1940s. Taylor White’s ‘cartographs’ (as she called them) were characterized by her signature bobble-headed cartoon characters who romped through colourful, attractive landscapes. These visually rich and highly narrative maps simultaneously strove for accuracy and engaged in profound stereotyping with regard to culture, race, gender and class. They reveal not only the aesthetic and conceptual preferences of their maker but also the cultural biases of their middle-class, white American audience.  相似文献   
2.
Elleza Kelley 《对极》2021,53(1):181-199
This article attempts to analyse mapping practices at the intersection of geography, black studies and literary studies, in order to reassess the political and pedagogical possibilities of mapping under late capitalism. I turn to Toni Morrison’s novel Beloved to track black cartographic practices otherwise obscured or, as Katherine McKittrick writes, “rendered ungeographic”. The novel offers a hidden and unauthorised archive for the often clandestine geographic practices that make possible fugitivity from the mechanics of “slaveholding agro‐capitalism” and its ongoing legacy. As an unofficial archive of black geographic practice, Morrison’s novel might itself be thought of as a map: a contemporary mode of memorialising the depth of place, relation, and navigation—a depth no two‐dimensional map can accommodate. Finally, this article demonstrates the valuable interventions that black studies and black creative production can make within the subfields of critical cartography and critical geography.  相似文献   
3.
This paper describes environmental systems games developed for energy and water resource use designed to be adaptable from high school to undergraduate use. Two of the games are computer simulations with adjustable levels of difficulty that can be done in a computer lab or as a homework assignment. The third is a peer-to-peer roleplayer game designed for an immersive in-class simulation. For the energy and the peer-to-peer water games, we describe (1) the overall strategy or story line adopted, (2) the manner in which the game is played by students in a classroom setting, (3) the use of scientific literature in conceptualizing and parameterizing the game, and (4) possible game extensions. Preliminary data from use at the undergraduate level shows that the games are very well-received by students and, consistent with other research on quasi-experimental simulations, likely enhance learning outcomes.  相似文献   
4.
The recording and 3D modelling of complex archaeological sites is usually associated with high capital and logistical costs, because the data acquisition must be performed by specialists using expensive surveying sensors (i.e., terrestrial laser scanners, robotic total stations and/or ground‐penetrating radar). This paper presents a novel, low‐cost, user‐friendly photogrammetric tool for generating high‐resolution and scaled 3D models of complex sites. The results obtained with unmanned aerial vehicle (UAV) photogrammetry of an archaeological site indicate that this approach is semi‐automatic, inexpensive and effective, and that it guarantees quality.  相似文献   
5.
In this paper, we describe and reflect upon our journey through Indigenous online mapping in Canada. This journey has been planned according to an academic goal: assessing the potential of online cartography for decolonial purposes. To reach this goal, we have followed methodological directions provided by Indigenous scholar Linda Tuhiwai Smith to review 18 Indigenous web-mapping sites across Canada. Supported by a series of ten interviews, this content analysis enabled us to sketch some of the contours of contemporary Indigenous cartography. On one hand, Indigenous communities largely control the data that are shared on these websites. They also partially control the way these data are represented through the mobilization of digital storytelling technologies that are better aligned with Indigenous ways of envisioning relationships to places than conventional maps. On the other hand, they do not have much control over the technological aspects of these projects, for which they remain heavily dependent on non-Indigenous partners. Throughout this journey, we noticed that women's voices remained marginal in most of these mapping projects, but we also identified evidence supporting the idea that these voices are starting to play a vital role in the on-going effort of decolonizing mapping processes.  相似文献   
6.
In 2008 a new notebook manufacturing cluster was established in Chongqing in western China. By 2013 it accounted for some 25% of world output by volume. Chongqing’s ability to attract this manufacturing supply chain was driven by several factors that permitted strategic coupling: the existence of complex networks of cooperation and economies external to the firm but internal to contemporary global production networks; changed conditions in southeast and east China; and the creation by Chongqing Municipal People’s Government with central state support of hard and soft infrastructures and externalities that drove down logistic and production costs and permitted constant product innovation.  相似文献   
7.
In Israel and Palestine, map-making practices were always entangled with contradictive spatial identities and imbalanced power resources. Although an Israeli narrative has largely dominated the ‘cartographic battlefield’, the latest chapter of this story has not been written yet: collaborative forms of web 2.0 cartographies have restructured power relations in mapping practices and challenged traditional monopolies on map and spatial data production. Thus, we can expect web 2.0 cartographies to be a ‘game changer’ for cartography in Palestine and Israel. In this paper, I review this assumption with the popular example of OpenStreetMap (OSM). Following a mixed methods approach, I comparatively analyze the genesis of OSM in Israel and Palestine. Although nationalist motives do not play a significant role on either side, it turns out that the project is dominated by Israeli and international mappers, whereas Palestinians have hardly contributed to OSM. As a result, social fragmentations and imbalances between Israel and Palestine are largely reproduced through OSM data. Discussing the low involvement of Palestinians, I argue that OSM's ground truth paradigm might be a watershed for participation. Presumably, the project's data are less meaningful in some local contexts than in others. Moreover, the seemingly apolitical approach to map only ‘facts on the ground’ reaffirms present spatio-social order and thus the power relations behind it. Within a Palestinian narrative, however, many aspects of the factual material space might appear not as neutral physical objects but as results of suppression, in which case, any ‘accurate’ spatial representation, such as OSM, becomes objectionable.  相似文献   
8.
Following the voyages of Christopher Columbus, John Cabot, Alonso de Ojeda and Amerigo Vespucci in the last decade of the fifteenth century, the New World of the Americas entered the cartographic and moral consciousness of Europe. In the 1500 mappa mundi of Juan de la Cosa, navigator and map-maker, we see Europe as a hybrid moral entity, a transitional blend of the medieval and the modern at the crossroads between two mappings of Europe. This paper argues that the Juan De la Cosa map represents a blurred transition between map-making traditions and a mixed moral rhetoric of European identity. The De la Cosa map operates across two sets of imagined axes: held horizontally, the map is set to a Ptolemaic grid with Europe straddling the Prime Meridian, and yet when held vertically it presents a medieval moral continuum in which the Americas occupy an ascendant position, a verdant new Jerusalem in contrast to the Babylon of the Old World. Europe is both drawn to the centre of a new world order, and also pushed to the moral margins in an echo of the medieval mappa mundi still imperfectly resolved.  相似文献   
9.
This article explores young people's practices in the virtual spaces of online gaming communities. Based on a three-year field-study of virtual worlds, it considers how young people construct and maintain identities within virtual social systems. The article discusses the relationship between the material and virtual aspects of young people's leisure. It suggests that the boundaries between these domains are porous. Virtual worlds offer spaces for the imagination and can enhance agency and, potentially, resistance. However, virtuality is no ‘liberated space’ and it incorporates norms and practices that often mirror those of the material world.  相似文献   
10.
Edmond Halley made two scientific voyages in the Atlantic Ocean as captain of the HMS Paramore between 1698 and 1700. Following these voyages he published the first map showing lines of equal magnetic declination in 1701. Halley did not reveal how he constructed the map, however, and it remains unknown. In this study, a construction procedure is hypothesized that uses mathematical tools that were available in his day, namely arithmetical averages and Isaac Newton’s method of divided difference for fitting a polynomial curve to data. To enable his map construction, a method is suggested whereby Halley could have created new data to augment the situations where insufficient data were collected.  相似文献   
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