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11.
Abstract

Well preserved ancient shipwrecks are rare in the archaeological record, but when discovered, they can provide valuable information on a wide range of research issues if analyzed and documented properly. In this paper we discuss the significance, potential, and constraints of mapping methods applied during the underwater excavation of shipwreck sites with special emphasis on stratigraphy, documentation of finds, and reconstruction of site formation processes. As a case study, we present the digital photogrammetry and computer vision software programs used in the excavation of the 4th-century b.c. shipwreck at Mazotos, Cyprus. Our goal is to develop a targeted documentation and mapping method of ongoing shipwreck excavations so that others can address complex research questions concerning this unique discipline of archaeology.  相似文献   
12.
Abstract

Archaeology is a destructive discipline, and, unfortunately, the majority of methods employed by archaeologists to record and preserve the archaeological record consist of two-dimensional representations of three-dimensional (3D) subjects. Recent breakthroughs in 3D technology, however, have the potential to revolutionize the discipline. In recent years, multiple software suites capable of generating spatially accurate, photorealistic 3D models with a series of digital photographs have become available. Following a successful season of field testing in 2011, the Tel Akko Total Archaeology Project (Akko, Israel) expanded the use of Agisoft’s PhotoScan Pro—one of the commercially available software suites—to test the accuracy and suitability of the program for archaeological applications at multiple scales. After two years of field testing, it is clear that the implementation of PhotoScan Pro in archaeology facilitates unprecedented accuracy in field recording and digital heritage management, and provides a new outlet for the dissemination of archaeological data.  相似文献   
13.
既要保留遗迹在不同阶段的信息资料,又不影响发掘研究工作的继续进行,一直是考古工作者探索研究的问题。为配合秦始皇陵百戏俑坑的考古发掘工作,为后续考古研究和文物遗迹的保护提供必要的基础信息资料,针对大场景考古发掘现场,通过数字全站仪对文物挖掘现场布设的一定数量控制点进行观测获取其三维点位坐标。利用非量测数码相机获取现场多航带序列影像,通过数码相机检校、自动空中三角测量、影像特征提取与影像匹配、数字微分纠正等数字近景摄影测量方法,获取反映发掘现场文物分布情况的数字高程模型(DEM)和正射影像(DOM)数据。在生成的正射影像图上进行文物轮廓线条的提取,获得发掘现场文物的正射投影矢量图。实现文物位置、形状及分布的平面量测。实验证明:该方法不仅可大面积、快速获取文物挖掘现场文物分布的正射投影平面图,实现考古数字制图,而且能保证一定的精度。具有较高的推广应用价值。  相似文献   
14.
Desert palaces in Jordan are unique pieces of art scattered in the desert as standing symbols of ancient civilizations. Due to their location, these palaces witness different environmental conditions which affect their status and sustainability. This raises the need to have a 3D documentation system reporting all spatial information for each palace, which can be used later for monitoring purposes. Digital photogrammetry is a generally accepted technique for the collection of 3D representations of the environment. For this reason, this image-based technique has been extensively used to produce high quality 3D models of heritage sites and historical buildings for documentation and presentation purposes. Additionally, terrestrial laser scanners are used, which directly measure 3D surface coordinates based on the run-time of reflected light pulses. These systems feature high data acquisition rates, good accuracy and high spatial data density. Despite the potential of each single approach, in our opinion, maximum benefit is to be expected by a combination of data from both digital cameras and terrestrial laser scanners. By these means the efficiency of data collection as well as the geometric accuracy and visual quality of the collected textured 3D models can be optimized. Within the paper, a 3D documentation system for Umayyad desert palaces in the Jordan desert will be presented using digital photogrammetry and laser scanning. The approach is demonstrated by generating high realistic 3D textured models for Amra and Kharanah palaces.  相似文献   
15.
The paper discusses the application of a number of manual trilateration surveying systems, an acoustic surveying system and a photogrammetric system applied to a rigid test frame. Results and relative merits are compared and discussed.  相似文献   
16.
Historical landscape paintings are widely used to reconstruct past environments. However, artists did not necessarily fully depict reality, many exercising license to relocate and remould features. This paper applies photogrammetric techniques to the problem of determining the accuracy of artistic depictions of landscapes. Four 19th century paintings of Hobart, Tasmania, Australia by different artists were used to test the methods. The artists varied in their accuracy, with Frankland, the surveyor, being the most accurate, and Glover, the romantic professional artist, being the least accurate. This variation suggests that the use of paintings for historical reconstructions and measurements of historic features should be preceded by an accuracy assessment.  相似文献   
17.
Driven by progress in sensor technology, algorithms and data processing capabilities, the recording and 3D virtual modelling of complex archaeological sites is currently receiving much attention. Nevertheless, the problem remains the huge effort and costs that have to be invested to obtain realistic models. Besides on-site measurements, much time is often spent in manually rebuilding the whole site with a CAD package or a 3D-modelling tool.  相似文献   
18.
The Western Stone Forts form some of the most spectacular archaeological monuments in Ireland and include well known sites such as Dún Aonghasa in Co. Galway and Cahercommaun in Co. Clare. The group comprises a number of heterogeneous forts characterized by their exceptionally thick and high stone walls and other distinctive architectural features such as terraces, steps, guard chambers, and chevaux de fries. It is clear, however, that they form a loosely defined group of monuments that have a broad chronological span ranging from the Late Bronze Age to the Early Medieval period. The aim of this project is to create a complete suite of high resolution three-dimensional models of the Western Stone Forts on the Tentative List of UNESCO World Heritage Sites, and assess the applicability of photogrammetry techniques to landscape studies and heritage management.  相似文献   
19.
In the present study a simple method is described for obtaining 3D digital models of petroglyphs of different sizes and characteristics and its usefulness, in the study of this cultural heritage, is evaluated. For this research we used low-cost photogrammetric software and consumer-grade digital cameras, without any other surveying techniques. In order to test this methodology, three field research studies were carried out in Galicia (Spain).  相似文献   
20.
Graphic and metric information about the site and its environment and about the different structures and artefacts located are indispensable for the optimal management of an archaeological excavation. A Geographic Information System (GIS) proves useful in managing and analysing information and data obtained from different sources. Two techniques of data capture, Terrestrial Laser Scanning (TLS) and close range photogrammetry, are used to generate accurate and high-resolution 3D models of a cave, the silos and a combustion structure at the Can Sadurní site (Begues, NE Spain). This site is especially noteworthy on account of its complete stratigraphy of the Catalonian Holocene. The capture and processing of the photogrammetric and TLS data used to generate 3D models are discussed in detail. These models cannot be obtained by classic archaeological techniques since the record is made layer by layer, approximately one decimetre apart, with the result that the information between the layers is lost. Our findings highlight the potential of these techniques for obtaining accurate and photorealistic models that facilitate a complete analysis of the available information at an archaeological site.  相似文献   
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