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Rachel Parker Stephen Cox Paul Thompson 《International Journal of Cultural Policy》2017,23(4):395-414
The paper critiques the focus of creative industries policy on capability development of small and medium sized firms and the provision of regional incentives. It analyses factors affecting the competitiveness and sustainability of the games development industry and visual effects suppliers to feature films. Interviews with participants in these industries highlight the need for policy instruments to take into consideration the structure and organization of global markets and the power of lead multinational corporations. We show that although forms of economic governance in these industries may allow sustainable value capture, they are interrupted by bottlenecks in which ferocious competition among suppliers is confronted by comparatively little competition among the lead firms. We argue that current approaches to creative industries policy aimed at building self-sustaining creative industries are unlikely to be sufficient because of the globalized nature of the industries. Rather, we argue that a more profitable approach is likely to require supporting diversification of the industries as ‘feeders’ into other areas of the economy. 相似文献
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Kevin R Cox 《Transactions (Institute of British Geographers : 1965)》2004,29(2):179-194
Globalization, and the increased exposure to international competition that it has supposedly induced, has led to expectations of institutional convergence in, among other things, local and regional development policy and the politics surrounding it. There have been changes in the United Kingdom, but not of the decentralizing, neo-liberalizing form anticipated. A comparison of the British with the very different, highly decentralized, American case seeks to shed light on this. Emphasis is placed on both the strongly embedded nature of institutions and on misunderstandings about the strength of the forces of globalization. 相似文献
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