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This article draws on a case study of bovine life in the US dairy industry to observe the power relations and violent networks of commodification involved. I use the terms gendered commodification and sexualized violence to understand the lives of animals in the industry and the discourses that are employed to reproduce its practices. Focusing on sex and gender, concepts which have long been classic in feminist geography, this article explores the sexually violent commodification of both female and male animals in dairy production. In addition to the ways in which both are exploited for their productive and reproductive capacities, male animals are also discursively conceptualized as perpetrators of the violence against the females. This article engages with geographies of the body and animal geographies in order to extend geographies of the body to other-than-human bodies and in order to feature the body more prevalently in animal geographies. This attention to the animal body ultimately reveals the pervasiveness of sexual violence and the consequences of gendered commodification for both nonhuman and human others.  相似文献   
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This study presents research on how an integration of use-wear analysis with protein residue analysis can produce new results on prehistoric tool use and function. Thirty flint artefacts from an Early Neolithic TRB site in south Sweden were analysed for both use-wear and protein residues. The results show a positive correlation between the two methods. The Early Neolithic tools analysed were primarily used to process fish.  相似文献   
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Drawing on evidence from South Central Africa, this paper explores two methods for linking the linguistic and archaeological records. Since the 1960s, scholars have correlated the hypothesized spatial and temporal overlaps of linguistic speech communities and pottery traditions, with varying success in the face of revisions to linguistic classifications and debates over pottery typologies. This paper assesses similar correlations between speech communities within the Bantu-Botatwe family and ceramic traditions of South Central Africa. Then, it proposes direct associations for specific activities and tools attested in both the linguistic and archaeological records in order to test correlations between pottery traditions and speech communities as well as the reliability of glottochronology. The development of a dense cluster of direct associations between the two records converging on the “when and where” of historical processes allows for the incorporation of theoretical and historical interpretations founded on one body of evidence into narratives developed from another type of data and, therefore, facilitates a “peer” engagement between the disciplines.  相似文献   
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Archaeology has been a persistent theme for video games, from the long-running Indiana Jones and Lara Croft franchises to more recent uses of archaeology in games like Destiny and World of Warcraft. In these games, archaeology is often portrayed as a search for treasure among lost worlds that leads to looting and the destruction of cultural heritage. In this article, we review the current state of archaeological video games, including mainstream and educational games. While this is not an exhaustive discussion, it provides an introduction and overview to the current landscape. We propose that an understanding of current popular archaeological video games is important to archaeologists for three reasons: (1) it is a source of potentially dangerous misconceptions about the discipline that must be addressed; (2) it can be a source of inspiration for funding and a means to recruit new students to the discipline; and (3) games can be leveraged as teaching moments in classrooms and public discussions. It is important that archaeologists recognize the ways the discipline is being portrayed in such public contexts, in order to maximize the potential benefit for archaeology and to prevent further misconceptions about the subject.  相似文献   
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During the late‐Midlandian (25–13 14C ka BP), the last Irish Ice Sheet was thicker in the Western Mourne Mountains than previously argued. Geomorphological and sedimento‐logical analysis shows that regional ice from the Irish Ice Sheet spilled over the mountains, reaching a major limit 5 km along Pigeon Rock Valley. These findings differ from the previous view that a local valley glacier occupied the valley during this period. The pattern of deglaciation was reconstructed using glacial and periglacial evidence. A complex topographic environment in the upper reaches of the valley suggests that regional ice stagnated as it wasted away. During the Nahanagan Stadial (Younger Dryas, ca. 11–10 ka 14C BP) an arcuate ridge was formed on the western flank of the valley. Calculations suggest that the Equilibrium Line Altitude, influenced by topographic conditions favourable for snow accumulation, was approximately between 1736 m and 1386 m lower during the Nahanagan Stadial than at present.  相似文献   
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